weblog
PixelCity update 1
Nov 12 2023
Tags: pixel city, procedural generation
Exception handling
Nov 4 2023
Tags: pixel city, exceptions, anvil
Beginning bumpmapping
May 5 2023
Tags: shambler, bumpmapping, anvil
Networking fun
Mar 16 2023
Tags: shambler, networking
Shadowmapping woes
Oct 27 2022
Tags: shambler, rendering, shadowmap
Mesh skinning fixed
Oct 14 2022
Tags: shambler, animation, skinning, anvil
Lightmapping on Dreamcast
Sep 20 2022
Tags: shambler, lightmapper
Lightmapper first pass
Sep 15 2022
Tags: shambler, anvil, lightmapper
On to the lightmapper
Aug 13 2022
Tags: shambler, anvil, lightmapper
Stage loading
Aug 3 2022
Tags: shambler, teaser, content