weblog
Normals exported
Oct 8 2020
Tags: renderer, shambler, debug, debugging
Line rendering done
Oct 5 2020
Tags: renderer, shambler, debug, debugging
Rendering things that can't be rendered on a Dreamcast
Oct 4 2020
Tags: renderer, shambler, debug, debugging
Textured cube
Oct 3 2020
Tags: maya, shambler, renderer, tools
Rendering static meshes
Sep 28 2020
Tags: renderer, model, maya
On the many colours of the Dreamcast swirl
Sep 22 2020
Tags: swirl
Unintentional break
Sep 15 2020
Tags: vulkan, brawl, slime
Let's play
Aug 24 2020
Tags: networking, client, server
Cubes render just fine
Aug 22 2020
Tags: is it about my cube?, bugs, shambler, debug primitives
That was fast
Aug 21 2020
Tags: networking, bugs, shambler, memory management, server